A build for glass spheres. Starts with 5 synths at the bottom, with grabbers+splitter trick being used to collect a lot of silicon. It is refined once through a heater into glass, again through a blower for glass tubes and a final time for glass spheres, it is then exported.
A build for glass tubes. Pretty standard stuff, but does use fast tech. Should in theory work with normal tech
This build works for any raw material, with the exception of steel (for obvious reasons). If you’re in need of coal/carbon/silicon/copper for any reason, just use this build. Be sure to change the synths to what you want too.
A very simple build for beginners. Costs 6750 credits to make from scratch
**Size:**8x5
**Material:**Substance
**Rate:**50
**Material:**Basic
**Rate:**50
**Reliability:**Stable
This is an Experimental Build which provides the highest materials/synth at the given moment in time. We currently do not have a way to fit 5 of these into a 12x12.